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2.1

Poor

TrustScore 2 out of 5

39 reviews

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Rated 1 out of 5 stars

I'm officially done

I'm officially done, after 80 matches this game has defeated me the AI squad are so useless the mechanics of the game and squads are dreadful. The new matchmaking is dreadful I went from 50 - 80 kills a game to just 10 - 11 the updates are pointless the graphics are like PlayStation 1. I just can't waste my time playing this it's got to be the worst ww2 game ever made.

August 25, 2025
Unprompted review
Rated 1 out of 5 stars

This game is desinged to frustrate you…

This game is desinged to frustrate you to the edge. at every point there are mechanics that make you question if the developers value you as a customer at all. IF you happened to have played before the ''merge'' you got screwed over on progress because now you have to research irrelevant components of the gameplay that you don't desire spending the time with. The sounds are strange to this day. bullet crack sounds are just a joke. Research speed when you aren't paying for premium is extremely disrespectful if you are a casual player. another Live Dis-service waste of time. Came back after year as I burnt out and I regret downloading it after first unlock I get. nothing Customer friendly it's all designed to edge your frustration so you buy into market out of frustration rather than willingnes to support Development. True disgrace

July 19, 2024
Unprompted review
Rated 2 out of 5 stars

Unsatisfying.

Cool game, bit buggy. Neat platoons, pretty fun Cod-zombies like event, but you guys know what sells the game off and made me delete it? I was live streaming at that time, and the system told me that I'm Cheating? how.. I accidentally opened another game tab coz it was bugging. But after removing the other game tab, and restarting the game it still shows up when joining a Zombies event match. Very frustrating and annoying.

April 10, 2024
Unprompted review
Rated 2 out of 5 stars

Enlisted

Enlisted :
I agree that the game can be a lot of fun at times. However, there are some drawbacks:
The explosion physics are completely unrealistic. When you hit a soldier with an AT gun using a high-explosive round, it will only knock him down, while soldiers located 100-200 feet away will die, and you'll receive the points. This lack of realism can be frustrating and immersion-breaking for players."2. Your squad can be a complete liability, as they often behave like complete morons. They frequently stand in vulnerable positions, such as in front of windows, doors, or on top of hills, making them easy targets for the enemy. I've even witnessed my entire squad being killed without putting up a fight, essentially giving the opposing team free points. Can anyone else relate to this frustrating experience?3) Many maps, including Berlin, Power Plant, and Steel Mill, are poorly designed and frustrating to play. Moreover, Hürgen Forest is played so frequently that it can feel repetitive and tiresome. In my opinion, the maps are largely unbalanced, leading to defenders losing around 80-90% of the time. This predictability diminishes the enjoyment of the game and discourages strategic thinking.
4The aircraft in this game are unbalanced and far from realistic. Take the P-47, for example: it's equipped with an excessive number of guns, a bomb, and rockets, making it overpowered compared to other aircraft. Additionally, its speed is unrealistic, as the P-47 was historically used more for support and ground attack roles, rather than as a dogfighter. This issue extends to American tanks as well, which perform better in the game than they did in real life. The lack of historical accuracy and balance makes the gameplay less enjoyable for players who appreciate realism and fair competition.
4)Returning to the topic of maps, I find Destruction to be utterly terrible. The map's design makes the gameplay so unenjoyable that I often choose to desert, even at the cost of hurting my rank. Furthermore, invasion maps are nothing more than a frustrating meat grinder, forcing players to make the difficult choice of sacrificing their squad members, knowing they will likely be wiped out in mere seconds. This lack of strategic options and the inevitability of high casualties make invasions a chore rather than an engaging challenge.
5)The recent weapon update left many players feeling cheated, especially those who had already completed the tech tree. Some players now find themselves having to start over in certain areas, which is understandably frustrating. As an example, on the American side, the Thompson .45 has 4-5 stages that merely feature different colored wood or slight modifications to the magazine, without providing any significant gameplay benefits. This lack of meaningful progression and customization options diminishes the sense of accomplishment for dedicated players.
6)My two teenage sons have refused to continue playing this game due to the issues mentioned above, as well as the numerous bugs that have yet to be addressed. The combination of lackluster updates, unbalanced gameplay, and persistent technical issues has made the game unenjoyable for them, resulting in their decision to stop playing altogether
7)Squad AI can be incredibly buggy, causing squad members to exhibit strange behaviors such as running in circles, floating above objects, or getting stuck. This not only breaks the immersion but also hinders effective teamwork. Another frustrating issue is the ineffectiveness of tail gunners in aircraft. They often seem hesitant to engage enemies or unable to aim properly, rendering them useless in defending the plane. This lack of reliable AI teammates undermines the strategic depth of the game and leads to unnecessary player deaths.
A Suggestion:
To enhance player motivation and engagement, one suggestion is to implement historically accurate medals for each nation involved in WWII. This would provide players with a sense of achievement and a greater connection to the history behind the game. Additionally, the current emphasis on rank within the game seems to be somewhat meaningless, as players' actions are not strongly tied to their rank. Rewarding players with more tangible benefits, such as unique unlocks or customization options, could make rank progression more satisfying and incentivize players to continue playing and improving their skills

March 18, 2024
Unprompted review
Rated 4 out of 5 stars

More realistic Ballistics & Projectile physics of Tank Grenades

What would make Enlisted at least better and more realistic in my opinion is almost realistic ballistics and projectile physics of the various tank shells. The previous presentation can be described as inadequate. Piercing projectiles ( AT ) behave ballistically completely differently than HE or even smoking granades, so in the previous programming, the differences are barely noticeable and visible. When firing a HE grenade into a crowd of attacking enemies, the impact and explosion should be as detailed and realistic as possible, i.e. merciless and harsh, including flying, torn corpses, shattered rocks and trees, as well as soil, sand, gravel, etc. etc.

Ricochet's, unexploded grenades and the extremely distinctive noise associated with them are not programmed, nor is the destruction of buildings, whether by shelling or by driving through them, irrelevant. You cannot drive over, i.e. destroy, small to medium-sized trees, huts, small houses and barns with a heavy battle tank. It shouldn't be the case that if you shoot a HE grenade into a building, almost nothing or even nothing at all happens. Enemies can easily survive any impacts – and moreover – unscathed.

There's no peeking around corners!?! This should be very simple programming I guess!?! Gaijin should simply take an example from Insurgency Sandstorm or Hell Let Loose. Above all, the projectile physics and ballistics espacially in I.S. are nothing short of great, especially the effect of the individual calibers, so that with some you can shoot through clay, concrete and stone walls and with others you can hardly or not at all. Simply implement the I. S. script in Enlisted and the best casual WW II shooter of all time is on the ether.

Your own and the opponent's AI leaves a lot to be desired. Here Gaijin should take Black Mill's WW I series as an example. Extremely intelligent and deadly bots.

These are my personal comments on how to improve Enlisted. Otherwise, the game is more than successful and EA & Activision in particular can learn a big lesson from Gaijin's work. Since the new update, the graphics have also been more than brllliant, which is why Enlisted is now even more fun than before.

Last, but not least : thanks and keep it up, Gaijin.

December 20, 2023
Unprompted review
Rated 1 out of 5 stars

Horribad game

Lack of regional servers, janky controls, frequent glitches and over monetized leading to innumerable grindy 'unlocks' (many of which are not needed or even useful). Unfortunately this game suffers from current game marketing/production issues - forever 'beta' + pay to win. #gamesforgamers

May 25, 2021
Unprompted review
Show reviews in all languages. (39 reviews)

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